Public PvP Cluster Rules

The public PvP cluster is a CASUAL pvp Cluster.  The rules below are setup to accomodate casual PvP.  These rules are heavily enforced by our admin staff. 

All tribes are encouraged to join our discord.  Any issues and/or questions our staff has with any tribe will be resolved there.  But if we can't find you in discord, we can't resolve any issues.

Violations of ANY rule listed on this website will have consequences depending on:

Punishment/Consequences can include any combination of the following:

General Rules

  • Any exploiting, duping, botting, macro farming, dual-boxing will result in a ban on all of our servers. Any form of glitching will earn you a permanent ban and your remaining tribe may be structure wiped.
  • Griefing / harassing new low level players will not be tolerated.
  • Tribe names must be the same on all servers in a cluster & players must belong to the same tribe across the cluster.
  • You are prohibited from changing Tribe and Dino names to hide your identity for PvP or raiding purposes.
  • You may not cage/incapaciate any player longer than 15 minutes.
  • TRIBE INSIDING/SABOTAGE - Any player joining or leaving a tribe, using any methods or tactics that MAY be view as having the intent of sabotaging them for another tribe (aka 'insiding') will be permanently banned from our community.

Raiding / World PvP

  • PVE Tribes are IMMUNE from any structure damage, thus they can not be raided. NO ONE is permitted to attack a PvE Base for any reason. This includes dinos found at the PvE base that might appear to be targets of opportunity. If the Tribe has a [PVE] tag in their name, it is off limits.
  • PVE Tribes are allowed to be attacked out in the Open World (not withing shooting distance of any base). If a PVE player runs back to their base to escape any world pvp, no one is permitted to engage them at their base if they should reach it.
  • Any PvP / Combat / structure destruction at any base between two tribes starts starts a 6 hour timer between two tribes.  Any PvP within shooting distance of a base is considered 'at the base'.
  • Once the timer starts, you have up to 6 hours to complete all raiding/combat against a tribe across the entire cluster.
  • Any World PvP that takes place out in 'Open World', (i.e. not within shooting distance of a base) does not have any timers, nor does World PvP cancel any existing raid cooldowns between tribes.
  • Once any raiding has ended by choice or by reaching the 6 hour time limit, you may not raid that same tribe for 48 hours.  IF that tribe raids you before that timer is up, your cooldown immediately ends.

  • RAFTS FOR RAIDING OR DEFENDING A RAID: No Boxed-in or armored rafts. No covered riders on a raft.
  • Up to 2 FOB's and a total of 10 turrets can be used to defend the FOB. Turrets must be within 2 foundations of the FOB(s)
  • Our community frowns upon complete wiping of a tribe's MAIN BASE. Don't do it.
  • Killing dinos that are not impeding your raid is frowned upon. While there are some PvP aspects to killing dinos while raiding, we do NOT allow tribes to sit and snipe dinos at a tribe's base just to kill dinos.
  • Killing passive dinos in excess of what happens w/ splash damage will be viewed as toxic, & will lead to extra special Admin attention at the minimum.

Bases / Outposts

  • Tribes can have one Main Base (with ORP), and any number of additional or "auxiliary" bases or outposts on any map.
  • Bases and outpost must be 100% functional. Any structures found to just contain beds or a small storage containers will be removed by admins.
  • All tribes must remove ALL taming pens, spikes, traps etc after you are done using them if they are not at your main base (within the perimeter of it).  Permanent Taming pens are not allow at outposts (we will remove it)
  • Any type of floating base or structure is prohibited. If an admin finds a structure built to 'float' after taking damage, they will structure wipe your tribe to ensure no other floating structures exist.

Building Restrictions

  • Foundation / Pillar / Gate spamming is NOT allowed. You may not claim land you can not occupy with players and dinos immediately.
  • No blocking access (via buildings, turrets, dinos etc) to any obelisks, loot/artifact caves OR the passages into the Underworld on Center map.
  • Tribes are NOT permitted to block any new player spawns or have turrets near any spawn points.
  • Structures or FOBs at Extinction Oribital Supply Drops & Element Veins are allowed
  • Some locations on our maps have been blocked off from building.

Dino Rules

  • NO GLITCHING OF THE REAPER IMPREGNATION PROCESS. Only one tribemember may be impregnated from any reaper queen spawn.  Our back end tools will tell us if one queen produces multiple offspring.
  • No boxed in or armored platform dinos.
  • No structures allowed on the front 1/3 of any platform dino.
  • No covered riders on any platform dinos.
  • Any dinos found on Aggressive stance wandering or otherwise unattended by your tribe will result in a tribe dino wipe.
  • Tribes are NOT permitted to use dinos as vaults.
  • Luring wild dinos to other tribes bases is considered griefing.

Turret Rules

  • Auto Turrets are permitted at bases and outposts ONLY. NO auto turrets may be placed or used in open world (pvp or farming/taming).
  • Auto Turrets are NOT allowed in Player Spawn Zones.

Tribe Warfare

  • A tribe warfare group is a group of 2 or more tribes that are in a declared war with each other.
  • Tribes at war set their own rule sets with each other. (could even be no rules)